3D Artist
美术设计师

Job Responsibilities

  • Based on concept art and art direction document to produce 3D contents of game
  • In charge of 3D character、object、scene based under Unity engine's tech standard
  • Understands and maintains production pipeline and workflow
  • Provide standard art for the project, ranging from 3d modeling, texturing and FX
  • Communicate and work with vendor teams outside to control the quality of game

Job Qualifications

  • 2+ years of experience in game level/assets/character's production
  • Excellent knowledge of 3D Studio Max and Photoshop, or other 3D modeling and texturing software
  • Ability to work independently and in team environment, Great communication skill
  • Strong desire to create exceptional games
  • PLUS:Experience in Unity Engine
  • PLUS:Some experience in art team management or outsourcing
  • PLUS:Experience developing for the mobile platform (iOS and Android)

这个职位需要做什么?

  • 基于原画设定和美术规范来制作游戏所需的3D内容
  • 负责根据Unity的技术要求完成3D角色,场景和物件
  • 理解和维护美术制作流程
  • 制作项目所需的标准文件,从模型,贴图到一些效果
  • 和外包团队沟通并一起完成游戏内容,控制最后质量

什么样的人合适这个职位?

  • 2年或以上的游戏3D角色,场景制作经验
  • 熟练掌握3D Max和Photoshop, 或其他3D建模和贴图软件
  • 可以和团队配合工作,或者独立的完成工作,很好的沟通配合能力
  • 对制作好游戏有进取心
  • 优先考虑:有Unity项目开发经验的
  • 优先考虑:有团队管理或外包管理经验的
  • 优先考虑:有移动平台项目开发经验的

Please feel free to send your resume to 请发送简历至HR@red-accent.com